package per.sunmes.lesrb.util;

import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.utils.Array;

import per.sunmes.lesrb.apis.Logger;
import per.sunmes.lesrb.listener.TimeUpdateListener;

public class GM {

	public static Stage stage;
	public static long stageActUseTime;
	public static long stageDrawUseTime;
	public static int gamePixelWidth, gamePixelHeight;
	public static Logger logger;

	public static final Array<Actor> actionActors = new Array<Actor>();
	public static final Array<TimeUpdateListener> timeUpdateListeners = new Array<TimeUpdateListener>();

}
